Mostly, I want to ensure the experience because the graphics won’t be up to par. I’ll be using some CC0 tilesets and SFX from my other projects. It’s going to be post-apocalyptic, focusing on a bartering gameplay mechanic between the main character and the different factions that control the game world. The PGC portion will be the way the factions interact, wage battles, rise and fall throughout the game, whether it’s being played or not.
I’m going to stop talking about it now because it’s going to be make me feel stupid to talk about a project that is still in its nascent stages. I'll leave off with some images from the proof of concept.